VRLA Summer Expo 2017 recap

Los Angeles has quickly become a hot scene for virtual reality. We have a new IMAX virtual reality theater, the Upload LA virtual reality training and networking space, and the VRLA Expo. The Expo took place this past weekend and I was fortunate enough to attend on Saturday, making it my second time at the event. By comparing the 2016 gathering to the 2017 gathering it’s clear that the Los Angeles VR scene is getting hotter still. According to co-founder of VRLA, Cosmo Sharf, there were “over 170 exhibitors this year, filling out the single largest hall of the L.A. Convention Center.” For reference, the first meeting in 2014 had 150 overall attendees. Continue reading “VRLA Summer Expo 2017 recap”

VRLA Summer Expo 2016 recap

Virtual reality is in its “Wild West” days. I’ve heard that phrase oft repeated but as a consumer of VR my exposure to the Wild West is limited to trying to make the right choice when I buy something. On August 6, 2016 I visited the VRLA Expo at the Los Angeles Convention Center and there I got to understand the saying a little better. Continue reading “VRLA Summer Expo 2016 recap”

San Diego Comic-Con 2016 recap: VR Panels

It’s easy to forget that San Diego Comic-Con is a non-profit entity that hosts educational panels. For decades they have offered how-to panels for budding writers, storytellers, illustrators, makers, and more. This year they offered panels related to virtual reality as well. SDCC keeps count of how many people attend each panel and based upon the attendance I saw this year I think next year there will be plenty more VR discussion at the con. Continue reading “San Diego Comic-Con 2016 recap: VR Panels”

San Diego Comic-Con 2016 recap: VR Experiences

San Diego Comic-Con is a venerated institution of pop culture. What began as a gathering of comic book fans decades ago has since assimilated fandoms for fantasy and science fiction, movies, television, tabletop and video games, and now virtual reality. VR has been present at SDCC for the past few years but in limited capacity. 2016 changed that, with virtual reality being visible everywhere in and around the San Diego Convention Center. There were many opportunities to try VR experiences, there were daily panels discussing the topic of VR, and there were prosumer meet-ups. Continue reading “San Diego Comic-Con 2016 recap: VR Experiences”

Virtual reality at San Diego Comic-Con 2016 (updated 7/19)

For the past few years there have been virtual reality experiences available at San Diego Comic-Con, but to say that VR was a presence at the con would be to overstate it. The 2014 convention had a 90-second X-Men experience on Oculus Rift at the Fox booth and a Sleepy Hollow Rift experience of about the same duration at on off-site location. The 2015 convention had OVERKILL’s The Walking Dead VR experience available at Walker Stalker Fest, which was an off-site event. 2016 has been crowed as The Year of Virtual Reality. This year’s SDCC will reflect that with enough VR to strain a VR blogger’s schedule. Continue reading “Virtual reality at San Diego Comic-Con 2016 (updated 7/19)”

My VR experience at E3 LIVE

The Electronic Entertainment Expo (E3) occurs every May or June in Los Angeles, California. It’s a video game industry trade fair that only allows access to those in the business and those near the business (like bloggers). I’ve only just started this blog so I wasn’t able to attend. However, this year E3 put together a consumer event called E3 LIVE and I attended that show yesterday, June 15. Tickets were free but you had to reserve them in advance through Eventbrite and they sold out in only a few hours. Continue reading “My VR experience at E3 LIVE”